Please note that you will have to unlock the skills to gain access to these menus. To find out which pack comes with your edition of The Division 2, have a look at our detailed breakdown or the Ubisoft Store. If you are unable to locate your items in-game, please check if it is being shared. The Division 2 offers fully customizable agents and gear. There is a variety of weapons, armor, and cosmetic options to find, plus more gear sets and exotic items available to high-level players. When you reach the end-game, unique specializations will allow you to further expand your arsenal and abilities.
You can unlock Skills in the Base of Operations with Coop Dennison, the Quartermaster of the White House. You can find him at the southern main entrance just inside on your left.
No details known yet.
The Turret has 4 different modes. It can be thrown in an arc and then will stay where it was placed. Heavy enemies can go up to it and hit it to destroy it, so it might be useful to place it where they can't reach.
Mod slots: Firing Mechanism, Housing, Targeting, FX
The assault turret automatically tracks and attacks hostile targets, but this behavior can be manually overridden to target a specific enemy.
The incinerator turret is manually controlled by the deploying agent to dispense streams of flame in a forward-facing cone.
The artillery turret launches ordinance at nearby target locations.
Has 4 ammo.
Requires Demolitionist Specialization
No details known yet.
Mod slots: Agitator slot, pneumatics slot, FX slot.
The reinforcer cannister disperses a cloud of gas that repairs the agent's allies armor.
The firestarter cannister creates a cloud of explosive gas that can be ignited trhough explosives, weapon fire, etc.
The riot foam gas canister fires a payload of sticky foam that immobilizes targets.
The oxidizer cannister relases a cloud of corrosive gas that damages enemy armor, skill proxies and causes damage over time.
No details known yet.
The Seeker mine comes in 3 variants.
Mod slots: Drive, Targeting, Payload, FX
The explosive seeker mine can be deployed to track down hostiles and explode on reaching close proximity.
The airburst seeker mine rolls toward its target, and launches an explosive burst into the air on reaching close proximity.
The cluster seeker mine splits into smaller seekers and track down enemies, exploding when reaching proximity.
The mender seeker mind follows allies, repiaring their armor.
Requires Survivalist Specialization
The drone is a flying helper that comes in 4 variants.
Mod slots: Battery, Hull, Feed, FX.
The striker tracks targets and attempts to maintain line of sight while continuously firing.
The defender attemts to defelct incoming bullets from a sonic emitter mounted beneath the drone.
The bombardier requires that an agent set two points, and then deploys a payload of miniature explosives between them.
The fixer replenishes nearby allies' armor, or can be manually targetd on a specific ally.
The tactician scouts and marks hostile targets, feeding them to the agent and other allies' HUD.
Applies Pulsed status effect on affected target.
Requires Sharpshooter Specialization
No details known yet.
Check out this Tom Clancy's The Division 2 guide and list on Skill Modding! Learn about all available skills mods and their effects, how to unlock skill mods, where to get them, and more.
Check Out All Skill List & Effects!Table of Contents
Skill Mod | Slot | Effect |
---|---|---|
Unstable Oscillator | Coil | Increases Effect Duration |
Nickel-Chromium Wire | Coil | Increases Cooldown Reduction |
Silicon-Carbide Coil | Coil | Increases Charge Speed |
Housing Mantle | Housing | Increases Charge Speed |
Exploded Blueprint | Housing | Increases Cooldown Reduction |
Skill Mod | Slot | Effect |
---|---|---|
Spare Parts | Housing | Increases Cooldown Reduction |
Organic Circuits | Housing | Increases Skill Duration |
Weather Coating | Housing | Increases Skill Health |
Magnetic Rail | Firing Mechanism | Increases Damage |
Skill Mod | Slot | Effect |
---|---|---|
Backpack Battery | System | Increases Cooldown Reduction |
Cooling Vents | Launcher | Increases Cooldown Reduction |
Experimental Blend | Drones | Increases Buff Duration |
Extra Payload | Drones | Increases Damage |
Nitroglycerin Mixture | Launcher | Increases Damage |
Radar Signal Antennas | Drones | Increases Skill Duration |
Steel Harness | Launcher | Increases Skill Health |
Swarm Control | System | Increases Charges |
Skill Mod | Slot | Effect |
---|---|---|
Slip Fit Tube | Agitator | Increases Cooldown Reduction |
Imbued Metal String | Agitator | Increases Ensnare Health |
PVA Polymer Coating | Agitator | Increases Skill Duration |
Feed Strip | Agitator | Increases Ammo |
Chromatics Training | Agitator | Increases Skill Effect Radius |
Polypropylene Recipe | Pneumatics | Increases Ensnare Health |
Skill Mod | Slot | Effect |
---|---|---|
Microfiller Resin | Targeting | Increases Cooldown Reduction |
Tungsten Compound | Payload | Increases Efficiency |
Vac Pack | Payload | Increases Max Targets |
RAM Surplus | Targeting | Increases Speed |
Micro Conduits | Propulsion | Increases Speed |
Skill Mod | Slot | Effect |
---|---|---|
Sturdy Piston | Payload | Increases Skill Health |
RDX Pellet Payload | Payload | Increases Skill Damage |
Phosphorous Ingredient | Targeting | Increases Healing |
Ball Bearings | Targeting | Increases Damage |
Brushless DC Motor | Drive | Increases Skill Health |
Skill Mod | Slot | Effect |
---|---|---|
Explosive Requisition | Hull | Extra Bombs |
Micropulse Frequency | Feed | Increases Armor Repair |
Trauma Analyzer | Hull | Increase Armor Repair |
Gaffer Tape | Feed | Increases Skill Duration |
Hollow-point Bullets | Feed | Increases Damage |
Reinforced Rotor Blades | Hull | Increases Skill Health |
Blitzkrieg Blasting Powder | Battery | Increases Blast Radius |
Skill Mod | Slot | Effect |
---|---|---|
Supramolecular Networks | Gyro | Increases Active Regeneration |
Smart UHMWIPE Lexicon | Circuit Board | Increases Active Regeneration |
Dielectric Elastomers | Gyro | Increases Accuracy |
Magnetostrictive Material | Circuit Board | Increases Accuracy |
Liquid Metal Microdroplets | Gyro | Increases Holstrered Regeneration |
To equip Skill Mods, you need to reach a certain number of Skill Power. These can be checked in your equipment menu, beneath your Health. Increasing your Skill Power can be done by wearing better equipment.
Once you've reached a high enough Skill Power, go to your Inventory and check your Skills. You will be able to access the Skill Mod options for there. If you have equippable Skills Mods, you can place them into the applicable slots on your Skills.
Skill Mods can change the way your Skills perform. Depending on what you equip, you can decrease your Skill's cooldown or increase its bonus damage, etc. Skill Mods are not static, unlike weapon attachments in Division 2.
Skill Mods can be gathered from the field as loot. These also come in different rarities, according to what is available in Division 2.
Skill Mods have two slot options in Division 2 - Gameplay & Cosmetic FX. Gameplay slots affect how your Skill Mods enhance your Skills while Cosmetic FX slots can change the aesthetics of your Skills.
Division 2 - Main Mission & Walkthrough List | |
---|---|
Prologue | The White House |
The Theater | Grand Washington Hotel |
Jefferson Trade Center | ViewPoint Museum |
American History Museum | Air & Space Museum |
Space Administration HQ | Jefferson Plaza |
Bank Headquarters | DCD Headquarters |
Lincoln Memorial | Potomac Event Center |
Federal Emergency Bunker | District Union Area |
Roosevelt Island | Capitol Building |
Tidal Basin | - |
Database List | |
---|---|
All Exotic Weapon List | All Weapon Mod List |
All Brand Gear Set List | All Perk List |
All Skill List | All Skill Mod List |
All Craftable List | - |
Play Tips & Guides | |
---|---|
How To Get More Loot - Farming Tips | Differences In Rarity |
How To Customize Your Character | Points of No Return |
How to Co-op / Play Multiplayer | All Chat Command List |
Recommended Skills To Unlock | Where to Get SHD Tech |
How To Fast Travel | All Commendations List |
How To Create & Join Clans | Dark Zone Guide & Tip |
How To Upgrade Base Of Operations | All Projects List |
Enemy Archetypes & Weakpoints | - |